#include <valarray>#include "ofRegistration.h"Defines | |
| #define | FORWARD_DEBUG |
Functions | |
| template<class VOXEL > | |
| void | ForwardRegistration (Image3d< VOXEL > &Img, Image3d< VOXEL > &DImg, std::valarray< Image3d< VOXEL > * > &VectorField, VOXEL bg_value, VOXEL win, bool SwapDirection) |
| template<class VOXEL > | |
| void | BackwardRegistration (Image3d< VOXEL > &Img, Image3d< VOXEL > &DImg, std::valarray< Image3d< VOXEL > * > &VectorField, bool SwapDirection) |
| template<class VOXEL > | |
| void | BackwardRegistration (Image3d< VOXEL > *Frame0, Image3d< VOXEL > *Frame1, Image3d< VOXEL > *Registered, std::valarray< Image3d< VOXEL > * > &VectorField, Image3d< VOXEL > *Flags) |
| template void | ForwardRegistration (Image3d< float > &Img, Image3d< float > &DImg, std::valarray< Image3d< float > * > &VectorField, float bg_value, float win, bool SwapDirection) |
| template void | BackwardRegistration (Image3d< float > &Img, Image3d< float > &DImg, std::valarray< Image3d< float > * > &VectorField, bool SwapDirection) |
| template void | BackwardRegistration (Image3d< float > *Frame0, Image3d< float > *Frame1, Image3d< float > *Registered, std::valarray< Image3d< float > * > &VectorField, Image3d< float > *Flags) |
| #define FORWARD_DEBUG |
| void ForwardRegistration | ( | Image3d< VOXEL > & | Img, | |
| Image3d< VOXEL > & | DImg, | |||
| std::valarray< Image3d< VOXEL > * > & | VectorField, | |||
| VOXEL | bg_value, | |||
| VOXEL | win, | |||
| bool | SwapDirection | |||
| ) |
| void BackwardRegistration | ( | Image3d< VOXEL > & | Img, | |
| Image3d< VOXEL > & | DImg, | |||
| std::valarray< Image3d< VOXEL > * > & | VectorField, | |||
| bool | SwapDirection | |||
| ) |
| void BackwardRegistration | ( | Image3d< VOXEL > * | Frame0, | |
| Image3d< VOXEL > * | Frame1, | |||
| Image3d< VOXEL > * | Registered, | |||
| std::valarray< Image3d< VOXEL > * > & | VectorField, | |||
| Image3d< VOXEL > * | Flags | |||
| ) |
| template void ForwardRegistration | ( | Image3d< float > & | Img, | |
| Image3d< float > & | DImg, | |||
| std::valarray< Image3d< float > * > & | VectorField, | |||
| float | bg_value, | |||
| float | win, | |||
| bool | SwapDirection | |||
| ) |
| template void BackwardRegistration | ( | Image3d< float > & | Img, | |
| Image3d< float > & | DImg, | |||
| std::valarray< Image3d< float > * > & | VectorField, | |||
| bool | SwapDirection | |||
| ) |
| template void BackwardRegistration | ( | Image3d< float > * | Frame0, | |
| Image3d< float > * | Frame1, | |||
| Image3d< float > * | Registered, | |||
| std::valarray< Image3d< float > * > & | VectorField, | |||
| Image3d< float > * | Flags | |||
| ) |
1.7.1