Functions

libof/ofRegistration.h File Reference

#include <valarray>
#include <i3d/image3d.h>

Functions

template<class VOXEL >
void ForwardRegistration (i3d::Image3d< VOXEL > &Img, i3d::Image3d< VOXEL > &DImg, std::valarray< i3d::Image3d< VOXEL > * > &VectorField, VOXEL bg_value, VOXEL win, bool SwapDirection=static_cast< bool >(false))
template<class VOXEL >
void BackwardRegistration (i3d::Image3d< VOXEL > &Img, i3d::Image3d< VOXEL > &DImg, std::valarray< i3d::Image3d< VOXEL > * > &VectorField, bool SwapDirection=static_cast< bool >(false))
template<class VOXEL >
void BackwardRegistration (i3d::Image3d< VOXEL > *Frame0, i3d::Image3d< VOXEL > *Frame1, i3d::Image3d< VOXEL > *Registered, std::valarray< i3d::Image3d< VOXEL > * > &VectorField, i3d::Image3d< VOXEL > *Flags)

Function Documentation

template<class VOXEL >
void ForwardRegistration ( i3d::Image3d< VOXEL > &  Img,
i3d::Image3d< VOXEL > &  DImg,
std::valarray< i3d::Image3d< VOXEL > * > &  VectorField,
VOXEL  bg_value,
VOXEL  win,
bool  SwapDirection = static_cast< bool >(false) 
)
template<class VOXEL >
void BackwardRegistration ( i3d::Image3d< VOXEL > &  Img,
i3d::Image3d< VOXEL > &  DImg,
std::valarray< i3d::Image3d< VOXEL > * > &  VectorField,
bool  SwapDirection = static_cast< bool >(false) 
)
template<class VOXEL >
void BackwardRegistration ( i3d::Image3d< VOXEL > *  Frame0,
i3d::Image3d< VOXEL > *  Frame1,
i3d::Image3d< VOXEL > *  Registered,
std::valarray< i3d::Image3d< VOXEL > * > &  VectorField,
i3d::Image3d< VOXEL > *  Flags 
)